It’s rare that news about another console is big enough to write an article about it on an Xbox centric website. Fortnite really transcends platforms at this point. It’s become a cultural phenomenon. For the first time in NCAA history, a 16 seed defeated a 1 seed. One of the players compared it to winning their first game of Fortnite.
Sorry if this has been asked before, but can you use an Xbox 360 controller with Fortnite? I've looked it up and found posts about the Xbox One and PS4 controller working, but nothing about the 360. I dont own an Xbox One or PS4 Controller, but I do own a 360 controller.
The game is already highly portable in that it can be played on Mobile devices, but the Switch adds a new level to this with the ease of use of a controller. The ability to now play with friends on Switch, Xbox One, PC, Mac and Mobile is a wonderful thing. It’s great to see Nintendo and Microsoft playing nice with each other in an area where this is clearly in the best interests of consumers. One would hope we can eventually get to a point where there are no artificial barriers toward playing popular third-party games with friends on any device.
Xbox One, PC, Mac, and mobile.
— Snake Chester (@nickchester) June 12, 2018
Microsoft and Epic have been pretty clear they want cross-play on all systems. Fortnite isn’t the first game to find itself running into this issue as Rocket League and Minecraft have also been unable to lock down full cross-play with Sony. It’s hard to truly fault them for making what they see as a smart business decision. Sony currently has the lead this console generation and can dictate their terms a bit. Hopefully, in the future, we can move closer to an online ecosystem where players and not plastic decide who can play with whom.
Gaming on a Mac is not what Apple is historically known for. However, with Apple delving into the fledgling virtual and augmented reality space, some traditional game interfaces and not so traditional interfaces (think HTC wands or Valve's knuckle controllers) now need to be supported on macOS to reap the VR/AR benefits to their fullest.
To ready you for some amazing VR pilot games such as Eve: Valkyrie that utilize a traditional game Xbox game controller, we're here to show you how to connect one to your Mac! In the past this method only applied to the Xbox 360 controller, but the latest version of the software you'll be using also now supports the Xbox One controller.
How to download and install the drivers
We're assuming that you already own a wired Xbox controller, but if you're needing to buy, a standard controller is about $50. You'll need to connect it to your Mac using a microUSB cable which, sadly, isn't included. If you buy a third-party wired controller you won't have to worry about this.
Next, follow these steps.
- Launch Safari.
- Navigate to https://github.com/360/Controller/360Controller/releases.
- Download the latest release of the 360Controller driver. As of this writing, the latest release is 0.16.5.
- Go to your Downloads folder in Finder.
- Double-click the 360Controllerinstall_*.dmg file.
- Double-click the Install360Controller.pkg that pops up in Finder.
- Click Continue.
- Again, click Continue.
- Select to Agree the license agreement.
- Click Install.
- Agree to allow a restart of the computer by clicking Continue Installation.
- Click Restart.
- You can optionally have the downloaded file Moved to Trash.
- Upon restarting the computer start System Preferences from the dock or the menu.
- Click on Xbox 360 Controllers.
How to connect your Xbox 360 controller
Once you've installed the drivers, you'll now logically see that there are No devices found, since we have yet to physically connect the game controller to the Mac.
- Plug in your controller to your Mac. If you have a current model MacBook or MacBook Pro, you'll need a USB-C to USB-A adapter.
- Click OK when the System Extension Blocked warning message pops up.
- Go into System Preferences via the dock or menu.
- Click Security & Privacy.
- Under the General tab click the Lock at the bottom left.
- Enter your password and click Unlock.
- Click Allow.
Your Xbox wired controller should now be connected!
Final thoughts
I am super stoked about developers climbing aboard the VR/AR hype train. As a mere consumer of VR, I can only hope for more and more creative minds to get on board. If you're a VR/AR developer, or even better yet, a macOS VR/AR developer, what other ways can Apple help promote virtual reality on their platform? Let us know in the comments!
Updated April 2018: Updated to reflect that this method also now supports the Xbox One controller.
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Getting things done![Controller Controller](/uploads/1/2/5/8/125844559/924193069.jpeg)
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